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- on(release){
- if(pause == 1)
- {
- clearInterval(gameClock);
- hitsomething = 1;
- pause = 0;
- this.attachMovie("pauseClip","pc",++d);
- pc._x = 230;
- pc._y = 330;
- }
- else
- {
- gameClock = setInterval(this,"moveDown",speed);
- hitsomething = 0;
- pause = 1;
- removeMovieClip(pc);
- }
- }
-